$7.99+
The wind does not move him. He moves the wind.
Mythros has walked roads that no longer exist, spoken words that rewrote the weather, and stood at the edge of catastrophe so many times that catastrophe has learned to flinch first. This powerful human wizard — or ancient druid of the deep wilds — is captured mid-incantation, one hand gripping a gnarled staff crowned with a jagged crystal focus, the other raised with fingers splayed wide as raw arcane energy answers his command. His long, layered coat hangs open over belted robes, road-worn and weather-stained, a sheathed blade tucked at his hip as quiet insurance. His wild beard cascades freely beneath a wide-brimmed hat, tilted forward to shade eyes that have seen too much and forgotten nothing. He stands atop a craggy rock formation — beneath his boot, the skeletal remains of something ancient and vanquished lie half-buried in moss and stone. This is not a man who arrived here by accident.
On the tabletop, Mythros earns his place whether you need a player character or a force of nature in NPC form. For players running a wizard, druid, or sorcerer, his dynamic mid-cast pose communicates power without arrogance — a character who has earned every wrinkle and every scar. For Dungeon Masters, he slots seamlessly into the role of the cryptic mentor, the rogue archmage, the circle elder whose loyalties are older than your campaign's politics. His scale options — 32mm through to 75mm — make him equally at home on a battle grid or inside a display case.
- Your players receive a letter sealed in wax bearing a symbol none of them recognise — the name at the bottom is Mythros, and the meeting point is somewhere you never planned to send them.
- He appears at the edge of the battlefield just as the tide turns — not to save them, but to observe whether they deserve saving.
- The party reaches a ruined grove at the heart of the forest — he is already there, staff planted in the earth, waiting as though he knew they were coming three weeks ago.
- When the ancient seal begins to crack, a lone figure descends from the cliffs above — and every druid in your party feels something ancient stir in their chest.
Features:
- Designer: Jukes3D Studio | Licensed by Primal Collectibles
- Available scales: 32mm, 40mm, 54mm, and 75mm
- Dynamic mid-cast pose with raised casting hand and staff-bearing grip
- Scenic base featuring craggy rock formation with skeletal creature remains
- Secondary weapon visible — sheathed blade at the hip adds depth and story
- Ideal for wizards, druids, sorcerers, and archmage NPC builds
- Printed in high quality resin
⚠️ Important Notes
- Printed in durable resin—fragile; handle with care
- Ships unpainted and ready for priming
- Minor support marks may be visible
- Requires glue for assembly; sanding tools recommended
- Images may contain digital renders. All models are test printed for detail and printability
📦 Shipping Information
- Processing: 1–4 business days
- Tracking: Included with every order
- Packaging: Professionally packed to preserve detail
- Free Shipping: Orders over $35
- Returns: Accepted within 14 days; buyer pays return shipping and loss in value if item is not returned in original condition